HANNA YOON

Trying Apple Vision Pro

Feb 07, 2026

I had a pleasure to try Apple Vision Pro over the weekend.

What surprised me most was how seamless the eye tracking and gesture controls felt. There was definitely a learning curve at the beginning I needed onboarding. But once I understood the basics, interaction became strangely natural. Almost invisible.

My favorite experience was the stargazing demo. It’s hard to compare it to the iPhone version. It didn’t feel like looking at a screen. It felt like being somewhere else outside, in open air. Quiet. Vast. A little magical.

The immersion caught me off guard. There was a demo video of a child’s birthday party, and I almost cried watching it. It felt too real not like a recording, but like a preserved moment you could step back into. I found myself imagining thirty years from now, when my own child is grown. Watching something like that. Re-entering a memory instead of just replaying it. That possibility felt profound.

I can’t quite imagine myself wearing this in public. But at home for entertainment, for memory, for certain kinds of presence, I can absolutely see the appeal.

The interface does require some early learning, especially around gestures and spatial UI logic. Running 1:1 demo sessions in-store feels like the right strategy. It’s not something you fully understand by reading about it.

Strategically, it feels aligned. The liquid glass UI language is a clear bridge into ambient computing. Spatial photo capture on the iPhone already feels like a precursor a quiet preparation for this shift.

A few friction points which will likely improve over time: After about twenty minutes, I became aware of the weight. The headset started to feel tight, slightly heavy. And of course, the price isn’t light either.

Still, it felt like stepping briefly into a different interface future.

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